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Summary

A destroy derandomization example - removing the walkers allows the level to be completed normally, without adverse effect. (If walkers were controlling processes in the level, they'd have to be replaced.)

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  • Derandomization

    The process of derandomization is a method used on random-element levels, where the Melinda time...

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current15:28, November 5, 2009Thumbnail for version as of 15:28, November 5, 2009256 × 544 (2 KB)Octavarium64 (Talk | contribs)A destroy derandomization example - removing the walkers allows the level to be completed normally, without adverse effect. (If walkers were controlling processes in the level, they'd have to be replaced.)

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